⚠️ Minimum kernel version: TAIGO.ECore.DPC v.8.0.4+ and TAIGO.ECore.Validation 8.0.4+
⚠️ The documentation on the second page should say that the launcher supports a single balance for the purchase of goods in the internal store and on the server
File configs/economy.yml
enable: true
overallBalance: true
commandAddBalance: eco give {username} {amount}
commandRemoveBalance: eco take {username} {amount}
subserverId:
specialCommands:
- serverId: "Subserver ID"
commandAddBalance: eco give {username} {amount}
commandRemoveBalance: eco take {username} {amount}
enable - whether the economy is enabled on the server or not. false ONLY for servers that do not support the economy.
overallBalance - if enabled, the player will have a single balance on all game servers and subservers
commandAddBalnce - the command to update the player's balance on the server.
subserverId - If overallBalance is set to false, then you must specify the id of the subserver of your game server that will be used for the balance system.
specialCommands - a list of servers that have excellent commands for issuing coins. You can set the output commands for each server separately
enable: true
overallBalance: true
commandAddBalance: eco give {username} {amount}
commandRemoveBalance: eco take {username} {amount}
subserverId:
enable - whether the economy is enabled on the server or not. false ONLY for servers that do not support the economy.
overallBalance - if enabled, the player will have a single balance on all game servers and subservers
commandAddBalnce - the command to update the player's balance on the server.
subserverId - If overallBalance is set to false, then you must specify the id of the subserver of your game server that will be used for the balance system. If