⚠️ Minimum kernel version: TAIGO.ECore.DPC v.8.0.4+ and TAIGO.ECore.Validation 8.0.4+
⚠️ The documentation on the second page should say that the launcher supports a single balance for the purchase of goods in the internal store and on the server
File configs/economy.yml
enable:trueoverallBalance:truecommandAddBalance:eco give {username} {amount}commandRemoveBalance:eco take {username} {amount}subserverId:specialCommands:- serverId:"Subserver ID"commandAddBalance:eco give {username} {amount}commandRemoveBalance:eco take {username} {amount}
enable - whether the economy is enabled on the server or not. false ONLY for servers that do not support the economy.
overallBalance - if enabled, the player will have a single balance on all game servers and subservers
commandAddBalnce - the command to update the player's balance on the server.
subserverId - If overallBalance is set to false, then you must specify the id of the subserver of your game server that will be used for the balance system.
specialCommands - a list of servers that have excellent commands for issuing coins. You can set the output commands for each server separately
enable:trueoverallBalance:truecommandAddBalance:eco give {username} {amount}commandRemoveBalance:eco take {username} {amount}subserverId:
enable - whether the economy is enabled on the server or not. false ONLY for servers that do not support the economy.
overallBalance - if enabled, the player will have a single balance on all game servers and subservers
commandAddBalnce - the command to update the player's balance on the server.
subserverId - If overallBalance is set to false, then you must specify the id of the subserver of your game server that will be used for the balance system. If