Setting up config.yml
⚠️The minimum version of the TAIGO.ECore.DPC: 8.0.7
The config.yml file is located in the directory with your game server.

This file configures the launcher to run this game server. Let's open the file:

id
The unique ID of the game server. If you connect the server via a command, it is created automatically.
name
The name of the game server that will be displayed in your launcher (depends on the type of launcher - with support for multiple servers or not).
minPermissionId
The ID of the minimum permission that allows access to this server. (Not supported in launchers with a single game server)
VMineCraft
The version of minecraft that will be used to launch or install Forge/Fabric
Type
The type of version being launched. Possible values: Forge, Fabric, Vanilla
VType
Forge/Fabric version. This parameter may not be filled in if the version type is Fabric/Vanilla
additionalJVMArguments
A list of additional JVM arguments that will be used to run.
additionalArguments
Additional startup arguments for minecraft, such as screen resolution and logging in to the server. If the argument includes double quotes, then use single quotes for the text (as in the picture)
Setting up servers for the game server
Servers inside the game server are those minecraft servers from which you can take mods that will be installed to the player and also used to verify the user on the server (If the disable-mod-validation parameter in TAIGO.ECore.Validation is disabled).
id
The unique ID of the minecraft server, which should not be repeated with the ID of the game server, as well as with other game servers or minecraft servers
ip
The IP of your minecraft server. If you use a domain, then there must also be a domain connection in minecraft, otherwise the security system will disable players. The values must match in minecraft and in this config
port
Port of your minecraft server
validation.port
The port of our plugin is TAIGO.ECore.Validation, which is specified in its config.
validation.token
The token of our plugin, which is specified in its config.
Last updated